Publisher: Allied Market Research
# of Pages: 50
Rating:
1 User License $4,999
Publication Date: January, 2018
Price: $4,999 / User License
Buy Now
RPT40210
LIC503
1 User $4,999
CHAPTER 1 INTRODUCTION
1.1. REPORT DESCRIPTION
1.2. KEY BENEFITS FOR STAKEHOLDERS
1.3. KEY MARKET SEGMENTS
1.4. RESEARCH METHODOLOGY
1.4.1. Secondary Research
1.4.2. Primary Research
1.4.3. Analyst Tools & Models
CHAPTER 2 KEY MARKET TRENDS, GROWTH FACTORS AND OPPORTUNITIES
2.1. KEY MARKET TRENDS
2.2. GROWTH FACTORS & OPPORTUNITIES
CHAPTER 3 U.S. SPORTS GRAPHICS MARKET, BY APPLICATION
3.1. INTRODUCTION
3.1.1. Market Size and Forecast
3.2. PROMOTIONAL PRODUCTS
3.2.1. Market Size and Forecast
3.3. SPORTS APPAREL & ACCESSORIES
3.3.1. Market Size and Forecast
CHAPTER 4 U.S. SPORTS GRPAHICS MARKET, BY SERVICES
4.1. INTRODUCTION
4.1.1. Market Size and Forecast
4.2. DIGITAL PRINTING
4.2.1. Market Size and Forecast
4.3. SCREEN PRINTING
4.3.1. Market Size and Forecast
4.4. EMBROIDERY
4.4.1. Market Size and Forecast
4.5. OTHERS (3D SERVICES AND WEB DESIGN)
4.5.1. Market Size and Forecast
CHAPTER 5 INDIA SPORTS GRPAHICS MARKET, BY APPLICATION
5.1. INTRODUCTION
5.1.1. Market Size and Forecast
5.2. PROMOTIONAL PRODUCTS
5.2.1. Market Size and Forecast
5.3. SPORTS APPAREL & ACCESSORIES
5.3.1. Market Size and Forecast
CHAPTER 6 INDIA SPORTS GRPAHICS MARKET, BY SERVICES
6.1. INTRODUCTION
6.1.1. Market Size and Forecast
6.2. DIGITAL PRINTING
6.2.1. Market Size and Forecast
6.3. SCREEN PRINTING
6.3.1. Market Size and Forecast
6.4. EMBROIDERY
6.4.1. Market Size and Forecast
6.5. OTHERS (3D SERVICES AND WEB DESIGN)
6.5.1. Market Size and Forecast
CHAPTER 7 COMPANY PROFILES
7.1. DYNAMITE GRAPHICS
7.1.1. Company overview
7.1.2. Company snapshot
7.1.3. Product portfolio
7.2. SPORTS GRAPHICS, INC.
7.2.1. Company overview
7.2.2. Company snapshot
7.2.3. Product portfolio
7.3. TOTAL SPORTS GRAPHICS
7.3.1. Company overview
7.3.2. Company snapshot
7.3.3. Product portfolio
CHAPTER 1 INTRODUCTION
1.1. REPORT DESCRIPTION
1.2. KEY BENEFITS FOR STAKEHOLDERS
1.3. KEY MARKET SEGMENTS
1.4. RESEARCH METHODOLOGY
1.4.1. Secondary Research
1.4.2. Primary Research
1.4.3. Analyst Tools & Models
CHAPTER 2 KEY MARKET TRENDS, GROWTH FACTORS AND OPPORTUNITIES
2.1. KEY MARKET TRENDS
2.2. GROWTH FACTORS & OPPORTUNITIES
CHAPTER 3 U.S. SPORTS GRAPHICS MARKET, BY APPLICATION
3.1. INTRODUCTION
3.1.1. Market Size and Forecast
3.2. PROMOTIONAL PRODUCTS
3.2.1. Market Size and Forecast
3.3. SPORTS APPAREL & ACCESSORIES
3.3.1. Market Size and Forecast
CHAPTER 4 U.S. SPORTS GRPAHICS MARKET, BY SERVICES
4.1. INTRODUCTION
4.1.1. Market Size and Forecast
4.2. DIGITAL PRINTING
4.2.1. Market Size and Forecast
4.3. SCREEN PRINTING
4.3.1. Market Size and Forecast
4.4. EMBROIDERY
4.4.1. Market Size and Forecast
4.5. OTHERS (3D SERVICES AND WEB DESIGN)
4.5.1. Market Size and Forecast
CHAPTER 5 INDIA SPORTS GRPAHICS MARKET, BY APPLICATION
5.1. INTRODUCTION
5.1.1. Market Size and Forecast
5.2. PROMOTIONAL PRODUCTS
5.2.1. Market Size and Forecast
5.3. SPORTS APPAREL & ACCESSORIES
5.3.1. Market Size and Forecast
CHAPTER 6 INDIA SPORTS GRPAHICS MARKET, BY SERVICES
6.1. INTRODUCTION
6.1.1. Market Size and Forecast
6.2. DIGITAL PRINTING
6.2.1. Market Size and Forecast
6.3. SCREEN PRINTING
6.3.1. Market Size and Forecast
6.4. EMBROIDERY
6.4.1. Market Size and Forecast
6.5. OTHERS (3D SERVICES AND WEB DESIGN)
6.5.1. Market Size and Forecast
CHAPTER 7 COMPANY PROFILES
7.1. DYNAMITE GRAPHICS
7.1.1. Company overview
7.1.2. Company snapshot
7.1.3. Product portfolio
7.2. SPORTS GRAPHICS, INC.
7.2.1. Company overview
7.2.2. Company snapshot
7.2.3. Product portfolio
7.3. TOTAL SPORTS GRAPHICS
7.3.1. Company overview
7.3.2. Company snapshot
7.3.3. Product portfolio
Allied Market Research
Publisher: Allied Market Research
# of Pages: 158
Rating:
1 User License $4,239
Publication Date: August, 2020
Price: $4,239 / User License
Buy Now
RPT13985
LIC503
1 User $4,239
CHAPTER 1:INTRODUCTION
1.1.REPORT DESCRIPTION
1.2.KEY MARKET SEGMENTS
1.3.KEY BENEFITS
1.4.RESEARCH METHODOLOGY
1.4.1.Primary research
1.4.2.Secondary research
1.4.3.Analyst tools and models
CHAPTER 2:EXECUTIVE SUMMARY
2.1.CXO PERSPECTIVE
CHAPTER 3:MARKET LANDSCAPE
3.1.MARKET DEFINITION AND SCOPE
3.2.KEY FINDINGS
3.2.1.Top investment pockets
3.2.2.Top winning strategies
3.3.PORTER'S FIVE FORCES ANALYSIS
3.3.1.Bargaining power of suppliers
3.3.2.Threat of new entrants
3.3.3.Threat of substitutes
3.3.4.Competitive rivalry
3.3.5.Bargaining power among buyers
3.4.MARKET SHARE ANALYSIS/TOP PLAYER POSITIONING 2019
3.5.MARKET DYNAMICS
3.5.1.Drivers
3.5.2.Restraints
3.5.3.Opportunities
3.6.IMPACT ANALYSIS OF COVID-19
CHAPTER 4:AUGMENTED AND VIRTUAL REALITY MARKET, BY COMPONENT
4.1.Component
4.1.1.Solution
4.1.1.1.Technology Type
4.1.1.2.Device Type
4.1.2.Service
4.1.2.1.Consulting
4.1.2.2.System Integration and Deployment
4.1.2.3.Support and Maintenance
4.1.3.Connectivity Technology
4.1.3.1.Wired
4.1.3.2.Cellular Technology
4.1.3.2.1.2G & 3G
4.1.3.2.2.4G+
4.1.3.3.Wi-Fi
4.1.3.4.Bluetooth
4.1.3.5.Others
CHAPTER 5:AUGMENTED AND VIRTUAL REALITY MARKET, BY APPLICATION
5.1.1.Consumer
5.1.2.Enterprise
5.2.Enterprise Size
5.2.1.Large Enterprises
5.2.2.Small & Medium-sized Enterprises
CHAPTER 6:AUGMENTED AND VIRTUAL REALITY MARKET, BY INDUSTRY VERTICAL
6.1.1.Gaming
6.1.2.Entertainment
6.1.3.Aerospace & Defense
6.1.4.Healthcare
6.1.5.Manufacturing
6.1.6.Retail
6.1.7.Education
6.1.8.Others
CHAPTER 1:INTRODUCTION
1.1.REPORT DESCRIPTION
1.2.KEY MARKET SEGMENTS
1.3.KEY BENEFITS
1.4.RESEARCH METHODOLOGY
1.4.1.Primary research
1.4.2.Secondary research
1.4.3.Analyst tools and models
CHAPTER 2:EXECUTIVE SUMMARY
2.1.CXO PERSPECTIVE
CHAPTER 3:MARKET LANDSCAPE
3.1.MARKET DEFINITION AND SCOPE
3.2.KEY FINDINGS
3.2.1.Top investment pockets
3.2.2.Top winning strategies
3.3.PORTER'S FIVE FORCES ANALYSIS
3.3.1.Bargaining power of suppliers
3.3.2.Threat of new entrants
3.3.3.Threat of substitutes
3.3.4.Competitive rivalry
3.3.5.Bargaining power among buyers
3.4.MARKET SHARE ANALYSIS/TOP PLAYER POSITIONING 2019
3.5.MARKET DYNAMICS
3.5.1.Drivers
3.5.2.Restraints
3.5.3.Opportunities
3.6.IMPACT ANALYSIS OF COVID-19
CHAPTER 4:AUGMENTED AND VIRTUAL REALITY MARKET, BY COMPONENT
4.1.Component
4.1.1.Solution
4.1.1.1.Technology Type
4.1.1.2.Device Type
4.1.2.Service
4.1.2.1.Consulting
4.1.2.2.System Integration and Deployment
4.1.2.3.Support and Maintenance
4.1.3.Connectivity Technology
4.1.3.1.Wired
4.1.3.2.Cellular Technology
4.1.3.2.1.2G & 3G
4.1.3.2.2.4G+
4.1.3.3.Wi-Fi
4.1.3.4.Bluetooth
4.1.3.5.Others
CHAPTER 5:AUGMENTED AND VIRTUAL REALITY MARKET, BY APPLICATION
5.1.1.Consumer
5.1.2.Enterprise
5.2.Enterprise Size
5.2.1.Large Enterprises
5.2.2.Small & Medium-sized Enterprises
CHAPTER 6:AUGMENTED AND VIRTUAL REALITY MARKET, BY INDUSTRY VERTICAL
6.1.1.Gaming
6.1.2.Entertainment
6.1.3.Aerospace & Defense
6.1.4.Healthcare
6.1.5.Manufacturing
6.1.6.Retail
6.1.7.Education
6.1.8.Others
Allied Market Research
Publisher: Allied Market Research
# of Pages: 131
Rating:
1 User License $4,760
Publication Date: July, 2020
Price: $4,760 / User License
Buy Now
RPT14768
LIC503
1 User $4,760
CHAPTER 1:INTRODUCTION
1.1.Report description
1.2.Key benefits for stakeholders
1.3.Key market segments
1.4.Research methodology
1.4.1.Primary research
1.4.2.Secondary research
1.4.3.Analyst tools and models
CHAPTER 2:EXECUTIVE SUMMARY
2.1.Key findings
2.1.1.Top impacting factors
2.1.2.Top investment pockets
2.2.CXO perspective
CHAPTER 3:MARKET OVERVIEW
3.1.Market definition and scope
3.2.Porter's five forces analysis
3.2.1.Bargaining power of suppliers
3.2.2.Bargaining power of buyers
3.2.3.Threat of substitution
3.2.4.Threat of new entrants
3.2.5.Intensity of competitive rivalry
3.3.Market dynamics
3.3.1.Drivers
3.3.1.1.Rise in fitness awareness and health concerns
3.3.1.2.Upsurge in obese population across European countries
3.3.1.3.Outbreak of COVID-19 to boost the demand for home fitness equipment
3.3.2.Restraints
3.3.2.1.Availability of refurbished products
3.3.2.2.Availability of counterfeit brands
3.3.3.Opportunities
3.3.3.1.Introduction of smart technologies
3.4.Competition Analysis
3.4.1.Product Extension Strategies
3.4.2.Marketing Strategies
3.4.3.Product mapping and comparison
3.4.4.Company share analysis (2019)
3.5.E-Commerce home fitness products market share comparison (2019 & 2018)
3.6.Population involved in home fitness activity by country (2019)
CHAPTER 4:EUROPE E-COMMERCE HOME FITNESS PRODUCTS MARKET, BY EQUIPMENT TYPE
4.1.Overview
4.1.1.Market size and forecast, by equipment type
4.2.Cardiovascular training equipment
4.2.1.Key market trends, growth factors, and opportunities
4.2.1.1.Online Vs. Offline Market Size Comparison by Equipment Type (2019)
4.2.2.Market size and forecast, by country
4.2.3.Market analysis, by country
4.2.3.1.Treadmills
4.2.3.2.Stationary cycles
4.2.3.3.Elliptical & others
4.3.Strength training equipment
4.3.1.Key market trends, growth factors, and opportunities
4.3.1.1.Online Vs. Offline Market Size Comparison by Equipment Type (2019)
4.3.2.Market size and forecast, by country
4.3.3.Market analysis, by country
4.3.3.1.Free weights
4.3.3.2.Others
4.4.Other equipment
4.4.1.Key market trends, growth factors, and opportunities
4.4.1.1.Online Vs. Offline Market Size Comparison (2019)
4.4.2.Market size and forecast, by region
4.4.3.Market analysis, by country
CHAPTER 5:EUROPE E-COMMERCE HOME FITNESS PRODUCTS MARKET, BY COUNTRY
5.1.Overview
5.1.1.Market size and forecast, by country
5.2.Germany
5.2.1.Online Vs. Offline Market Size Comparison
5.2.2.Market size and forecast, by equipment type
5.3.France
5.3.1.Online Vs. Offline Market Size Comparison
5.3.2.Market size and forecast, by equipment type
5.4.Spain
5.4.1.Online Vs. Offline Market Size Comparison
5.4.2.Market size and forecast, by equipment type
5.5.UK
5.5.1.Online Vs. Offline Market Size Comparison
5.5.2.Market size and forecast, by equipment type
5.6.Italy
5.6.1.Online Vs. Offline Market Size Comparison
5.6.2.Market size and forecast, by equipment type
5.7.Rest of Europe
5.7.1.Online Vs. Offline Market Size Comparison
5.7.2.Market size and forecast, by equipment type
CHAPTER 6:COMPETITION LANDSCAPE
6.1.Top winning strategies
6.2.Product mapping
6.3.Competitive dashboard
6.4.Competitive heat map
6.5.Key developments
6.5.1.Business expansion
6.5.2.Acquisition
6.5.3.Product Launch
CHAPTER 7:COMPANY PROFILES
7.1.BAD-COMPANY GmbH & CO. KG
7.1.1.Company overview
7.1.2.Key executive
7.1.3.Company snapshot
7.1.4.Product portfolio
7.2.DOYOURSPORTS GmbH
7.2.1.Company overview
7.2.2.Company snapshot
7.2.3.Product portfolio
7.3.ESCAPE FITNESS LIMITED
7.3.1.Company overview
7.3.2.Key executive
7.3.3.Company snapshot
7.3.4.Product portfolio
7.3.5.Key strategic moves and developments
7.4.HAMMER SPORT AG
7.4.1.Company overview
7.4.2.Key executive
7.4.3.Company snapshot
7.4.4.Product portfolio
7.5.HANSSON INTERNATIONAL GmbH
7.5.1.Company overview
7.5.2.Company snapshot
7.5.3.Product portfolio
7.6.HORIZON FITNESS
7.6.1.Company overview
7.6.2.Key executive
7.6.3.Company snapshot
7.6.4.Product portfolio
7.6.5.Key strategic moves and developments
7.7.ISE GmbH
7.7.1.Company overview
7.7.2.Company snapshot
7.7.3.Product portfolio
7.8.JOHNSON FITNESS & WELLNESS
7.8.1.Company overview
7.8.2.Key executive
7.8.3.Company snapshot
7.8.4.Product portfolio
7.9.JORDAN LEISURE SYSTEMS LTD.
7.9.1.Company overview
7.9.2.Key executive
7.9.3.Company snapshot
7.9.4.Product portfolio
7.10.MST GmbH
7.10.1.Company overview
7.10.2.Key executive
7.10.3.Company snapshot
7.10.4.Product portfolio
7.11.SPORT-THIEME GmbH
7.11.1.Company overview
7.11.2.Key executive
7.11.3.Company snapshot
7.11.4.Product portfolio
7.12.SPORT-TIEDJE GmbH
7.12.1.Company overview
7.12.2.Key executive
7.12.3.Company snapshot
7.12.4.Product portfolio
7.12.5.Key strategic moves and developments
7.13.SPORT-TEC GmbH
7.13.1.Company overview
7.13.2.Key executive
7.13.3.Company snapshot
7.13.4.Product portfolio
7.13.5.Key strategic moves and developments
CHAPTER 1:INTRODUCTION
1.1.Report description
1.2.Key benefits for stakeholders
1.3.Key market segments
1.4.Research methodology
1.4.1.Primary research
1.4.2.Secondary research
1.4.3.Analyst tools and models
CHAPTER 2:EXECUTIVE SUMMARY
2.1.Key findings
2.1.1.Top impacting factors
2.1.2.Top investment pockets
2.2.CXO perspective
CHAPTER 3:MARKET OVERVIEW
3.1.Market definition and scope
3.2.Porter's five forces analysis
3.2.1.Bargaining power of suppliers
3.2.2.Bargaining power of buyers
3.2.3.Threat of substitution
3.2.4.Threat of new entrants
3.2.5.Intensity of competitive rivalry
3.3.Market dynamics
3.3.1.Drivers
3.3.1.1.Rise in fitness awareness and health concerns
3.3.1.2.Upsurge in obese population across European countries
3.3.1.3.Outbreak of COVID-19 to boost the demand for home fitness equipment
3.3.2.Restraints
3.3.2.1.Availability of refurbished products
3.3.2.2.Availability of counterfeit brands
3.3.3.Opportunities
3.3.3.1.Introduction of smart technologies
3.4.Competition Analysis
3.4.1.Product Extension Strategies
3.4.2.Marketing Strategies
3.4.3.Product mapping and comparison
3.4.4.Company share analysis (2019)
3.5.E-Commerce home fitness products market share comparison (2019 & 2018)
3.6.Population involved in home fitness activity by country (2019)
CHAPTER 4:EUROPE E-COMMERCE HOME FITNESS PRODUCTS MARKET, BY EQUIPMENT TYPE
4.1.Overview
4.1.1.Market size and forecast, by equipment type
4.2.Cardiovascular training equipment
4.2.1.Key market trends, growth factors, and opportunities
4.2.1.1.Online Vs. Offline Market Size Comparison by Equipment Type (2019)
4.2.2.Market size and forecast, by country
4.2.3.Market analysis, by country
4.2.3.1.Treadmills
4.2.3.2.Stationary cycles
4.2.3.3.Elliptical & others
4.3.Strength training equipment
4.3.1.Key market trends, growth factors, and opportunities
4.3.1.1.Online Vs. Offline Market Size Comparison by Equipment Type (2019)
4.3.2.Market size and forecast, by country
4.3.3.Market analysis, by country
4.3.3.1.Free weights
4.3.3.2.Others
4.4.Other equipment
4.4.1.Key market trends, growth factors, and opportunities
4.4.1.1.Online Vs. Offline Market Size Comparison (2019)
4.4.2.Market size and forecast, by region
4.4.3.Market analysis, by country
CHAPTER 5:EUROPE E-COMMERCE HOME FITNESS PRODUCTS MARKET, BY COUNTRY
5.1.Overview
5.1.1.Market size and forecast, by country
5.2.Germany
5.2.1.Online Vs. Offline Market Size Comparison
5.2.2.Market size and forecast, by equipment type
5.3.France
5.3.1.Online Vs. Offline Market Size Comparison
5.3.2.Market size and forecast, by equipment type
5.4.Spain
5.4.1.Online Vs. Offline Market Size Comparison
5.4.2.Market size and forecast, by equipment type
5.5.UK
5.5.1.Online Vs. Offline Market Size Comparison
5.5.2.Market size and forecast, by equipment type
5.6.Italy
5.6.1.Online Vs. Offline Market Size Comparison
5.6.2.Market size and forecast, by equipment type
5.7.Rest of Europe
5.7.1.Online Vs. Offline Market Size Comparison
5.7.2.Market size and forecast, by equipment type
CHAPTER 6:COMPETITION LANDSCAPE
6.1.Top winning strategies
6.2.Product mapping
6.3.Competitive dashboard
6.4.Competitive heat map
6.5.Key developments
6.5.1.Business expansion
6.5.2.Acquisition
6.5.3.Product Launch
CHAPTER 7:COMPANY PROFILES
7.1.BAD-COMPANY GmbH & CO. KG
7.1.1.Company overview
7.1.2.Key executive
7.1.3.Company snapshot
7.1.4.Product portfolio
7.2.DOYOURSPORTS GmbH
7.2.1.Company overview
7.2.2.Company snapshot
7.2.3.Product portfolio
7.3.ESCAPE FITNESS LIMITED
7.3.1.Company overview
7.3.2.Key executive
7.3.3.Company snapshot
7.3.4.Product portfolio
7.3.5.Key strategic moves and developments
7.4.HAMMER SPORT AG
7.4.1.Company overview
7.4.2.Key executive
7.4.3.Company snapshot
7.4.4.Product portfolio
7.5.HANSSON INTERNATIONAL GmbH
7.5.1.Company overview
7.5.2.Company snapshot
7.5.3.Product portfolio
7.6.HORIZON FITNESS
7.6.1.Company overview
7.6.2.Key executive
7.6.3.Company snapshot
7.6.4.Product portfolio
7.6.5.Key strategic moves and developments
7.7.ISE GmbH
7.7.1.Company overview
7.7.2.Company snapshot
7.7.3.Product portfolio
7.8.JOHNSON FITNESS & WELLNESS
7.8.1.Company overview
7.8.2.Key executive
7.8.3.Company snapshot
7.8.4.Product portfolio
7.9.JORDAN LEISURE SYSTEMS LTD.
7.9.1.Company overview
7.9.2.Key executive
7.9.3.Company snapshot
7.9.4.Product portfolio
7.10.MST GmbH
7.10.1.Company overview
7.10.2.Key executive
7.10.3.Company snapshot
7.10.4.Product portfolio
7.11.SPORT-THIEME GmbH
7.11.1.Company overview
7.11.2.Key executive
7.11.3.Company snapshot
7.11.4.Product portfolio
7.12.SPORT-TIEDJE GmbH
7.12.1.Company overview
7.12.2.Key executive
7.12.3.Company snapshot
7.12.4.Product portfolio
7.12.5.Key strategic moves and developments
7.13.SPORT-TEC GmbH
7.13.1.Company overview
7.13.2.Key executive
7.13.3.Company snapshot
7.13.4.Product portfolio
7.13.5.Key strategic moves and developments
Allied Market Research