Publisher: Bizwit Research & Consulting LLP
# of Pages:
Rating:
1 User License $3,950
Publication Date: July, 2019
Price: $3,950 / User License
Buy Now
RPT11208
LIC503
1 User $3,950
Chapter 1.Executive Summary
1.1.Market Snapshot
1.2.Key Trends
1.3.Global & Segmental Market Estimates & Forecasts, 2016-2026 (USD Billion)
1.3.1.Urgent Care Center Market, by Service, 2016-2026 (USD Billion)
1.3.2.Urgent Care Center Market, by Ownership, 2016-2026 (USD Billion)
1.3.3.Urgent Care Center Market, by Region, 2016-2026 (USD Billion)
1.4.Estimation Methodology
1.5.Research Assumption
Chapter 2.Global Urgent Care Center Market Definition and Scope
2.1.Objective of the Study
2.2.Market Definition & Scope
2.2.1.Industry Evolution
2.2.2.Scope of the Study
2.3.Years Considered for the Study
2.4.Currency Conversion Rates
Chapter 3.Global Urgent Care Center Market Dynamics
3.1.See Saw Analysis
3.1.1.Market Drivers
3.1.2.Market Challenges
3.1.3.Market Opportunities
Chapter 4.Global Urgent Care Center Market Industry Analysis
4.1.Porter’s 5 Force Model
4.1.1.Bargaining Power of Buyers
4.1.2.Bargaining Power of Suppliers
4.1.3.Threat of New Entrants
4.1.4.Threat of Substitutes
4.1.5.Competitive Rivalry
4.1.6.Futuristic Approach to Porter’s 5 Force Model
4.2.PEST Analysis
4.2.1.Political Scenario
4.2.2.Economic Scenario
4.2.3.Social Scenario
4.2.4.Technological Scenario
4.3.Key Buying Criteria (On Demand)
4.4.Regulatory Framework (On Demand)
4.5.Investment Vs Adoption Scenario (On Demand)
4.6.Analyst Recommendation & Conclusion
Chapter 5.Global Sports League Software Market, by Product
5.1.Market Snapshot
5.2.Market Performance - Potential Model
5.3.Sports League Software Market, Sub Segment Analysis
5.3.1. On-Premises
5.3.1.1.Market estimates & forecasts, 2016-2026 (USD Billion)
5.3.1.2.Regional breakdown estimates & forecasts, 2016-2026 (USD Billion)
5.3.2. Cloud-Based
5.3.2.1.Market estimates & forecasts, 2016-2026 (USD Billion)
5.3.2.2.Regional breakdown estimates & forecasts, 2016-2026 (USD Billion)
Chapter 6.Global Sports League Software Market, by Application
6.1.Market Snapshot
6.2.Market Performance - Potential Model
6.3.Sports League Software Market, Sub Segment Analysis
6.3.1. Large Enterprises
6.3.1.1.Market estimates & forecasts, 2016-2026 (USD Billion)
6.3.1.2.Regional breakdown estimates & forecasts, 2016-2026 (USD Billion)
6.3.2. SMEs
6.3.2.1.Market estimates & forecasts, 2016-2026 (USD Billion)
6.3.2.2.Regional breakdown estimates & forecasts, 2016-2026 (USD Billion)
Chapter 7.Global Sports League Software Market, by Regional Analysis
7.1.Sports League Software Market, Regional Market Snapshot (2016-2026)
7.2.North America Sports League Software Market Snapshot
7.2.1.U.S.
7.2.1.1.Market estimates & forecasts, 2016-2026 (USD Billion)
7.2.1.2.Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.2.1.3.Application breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.2.2.Canada
7.2.2.1.Market estimates & forecasts, 2016-2026 (USD Billion)
7.2.2.2.Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.2.2.3.Application breakdown estimates & forecasts, 2016-2026 (USD Billion
7.3.Europe Sports League Software Market Snapshot
7.3.1.U.K.
7.3.1.1.Market estimates & forecasts, 2016-2026 (USD Billion)
7.3.1.2.Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.3.1.3.Application breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.3.2.Germany
7.3.2.1.Market estimates & forecasts, 2016-2026 (USD Billion)
7.3.2.2.Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.3.2.3.Application breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.3.3.Rest of Europe
7.3.3.1.Market estimates & forecasts, 2016-2026 (USD Billion)
7.3.3.2.Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.3.3.3.Application breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.4.Asia Sports League Software Market Snapshot
7.4.1.China
7.4.1.1.Market estimates & forecasts, 2016-2026 (USD Billion)
7.4.1.2.Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.4.1.3.Application breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.4.2.India
7.4.2.1.Market estimates & forecasts, 2016-2026 (USD Billion)
7.4.2.2.Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.4.2.3.Application breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.4.3.Japan
7.4.3.1.Market estimates & forecasts, 2016-2026 (USD Billion)
7.4.3.2.Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.4.3.3.Application breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.4.4.Rest of Asia Pacific
7.4.4.1.Market estimates & forecasts, 2016-2026 (USD Billion)
7.4.4.2.Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.4.4.3.Application breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.5.Latin America Sports League Software Market Snapshot
7.5.1.Brazil
7.5.1.1.Market estimates & forecasts, 2016-2026 (USD Billion)
7.5.1.2.Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.5.1.3.Application breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.5.2.Mexico
7.5.2.1.Market estimates & forecasts, 2016-2026 (USD Billion)
7.5.2.2.Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.5.2.3.Application breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.6.Rest of The World
7.6.1.South America
7.6.1.1.Market estimates & forecasts, 2016-2026 (USD Billion)
7.6.1.2.Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.6.1.3.Application breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.6.2.Middle East and Africa
7.6.2.1.Market estimates & forecasts, 2016-2026 (USD Billion)
7.6.2.2.Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.6.2.3.Application breakdown estimates & forecasts, 2016-2026 (USD Billion)
Chapter 8.Competitive Intelligence
8.1.Company Market Share (Subject to Data Availability)
8.2.Top Market Strategies
8.3.Company Profiles
8.3.1. Playyon
8.3.1.1.Overview
8.3.1.2.Financial (Subject to Data Availability)
8.3.1.3.Product Summary
8.3.1.4.Recent Developments
8.3.2. League Apps
8.3.3. Engage Sports
8.3.4. EZ Facility
8.3.5. Club Manager
8.3.6. Sports Engine
8.3.7. Team Sideline
8.3.8. Team Tracky
Chapter 9.Research Process
9.1.Research Process
9.1.1.Data Mining
9.1.2.Analysis
9.1.3.Market Estimation
9.1.4.Validation
9.1.5.Publishing
9.1.6.Research Assumption
Chapter 1.Executive Summary
1.1.Market Snapshot
1.2.Key Trends
1.3.Global & Segmental Market Estimates & Forecasts, 2016-2026 (USD Billion)
1.3.1.Urgent Care Center Market, by Service, 2016-2026 (USD Billion)
1.3.2.Urgent Care Center Market, by Ownership, 2016-2026 (USD Billion)
1.3.3.Urgent Care Center Market, by Region, 2016-2026 (USD Billion)
1.4.Estimation Methodology
1.5.Research Assumption
Chapter 2.Global Urgent Care Center Market Definition and Scope
2.1.Objective of the Study
2.2.Market Definition & Scope
2.2.1.Industry Evolution
2.2.2.Scope of the Study
2.3.Years Considered for the Study
2.4.Currency Conversion Rates
Chapter 3.Global Urgent Care Center Market Dynamics
3.1.See Saw Analysis
3.1.1.Market Drivers
3.1.2.Market Challenges
3.1.3.Market Opportunities
Chapter 4.Global Urgent Care Center Market Industry Analysis
4.1.Porter’s 5 Force Model
4.1.1.Bargaining Power of Buyers
4.1.2.Bargaining Power of Suppliers
4.1.3.Threat of New Entrants
4.1.4.Threat of Substitutes
4.1.5.Competitive Rivalry
4.1.6.Futuristic Approach to Porter’s 5 Force Model
4.2.PEST Analysis
4.2.1.Political Scenario
4.2.2.Economic Scenario
4.2.3.Social Scenario
4.2.4.Technological Scenario
4.3.Key Buying Criteria (On Demand)
4.4.Regulatory Framework (On Demand)
4.5.Investment Vs Adoption Scenario (On Demand)
4.6.Analyst Recommendation & Conclusion
Chapter 5.Global Sports League Software Market, by Product
5.1.Market Snapshot
5.2.Market Performance - Potential Model
5.3.Sports League Software Market, Sub Segment Analysis
5.3.1. On-Premises
5.3.1.1.Market estimates & forecasts, 2016-2026 (USD Billion)
5.3.1.2.Regional breakdown estimates & forecasts, 2016-2026 (USD Billion)
5.3.2. Cloud-Based
5.3.2.1.Market estimates & forecasts, 2016-2026 (USD Billion)
5.3.2.2.Regional breakdown estimates & forecasts, 2016-2026 (USD Billion)
Chapter 6.Global Sports League Software Market, by Application
6.1.Market Snapshot
6.2.Market Performance - Potential Model
6.3.Sports League Software Market, Sub Segment Analysis
6.3.1. Large Enterprises
6.3.1.1.Market estimates & forecasts, 2016-2026 (USD Billion)
6.3.1.2.Regional breakdown estimates & forecasts, 2016-2026 (USD Billion)
6.3.2. SMEs
6.3.2.1.Market estimates & forecasts, 2016-2026 (USD Billion)
6.3.2.2.Regional breakdown estimates & forecasts, 2016-2026 (USD Billion)
Chapter 7.Global Sports League Software Market, by Regional Analysis
7.1.Sports League Software Market, Regional Market Snapshot (2016-2026)
7.2.North America Sports League Software Market Snapshot
7.2.1.U.S.
7.2.1.1.Market estimates & forecasts, 2016-2026 (USD Billion)
7.2.1.2.Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.2.1.3.Application breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.2.2.Canada
7.2.2.1.Market estimates & forecasts, 2016-2026 (USD Billion)
7.2.2.2.Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.2.2.3.Application breakdown estimates & forecasts, 2016-2026 (USD Billion
7.3.Europe Sports League Software Market Snapshot
7.3.1.U.K.
7.3.1.1.Market estimates & forecasts, 2016-2026 (USD Billion)
7.3.1.2.Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.3.1.3.Application breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.3.2.Germany
7.3.2.1.Market estimates & forecasts, 2016-2026 (USD Billion)
7.3.2.2.Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.3.2.3.Application breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.3.3.Rest of Europe
7.3.3.1.Market estimates & forecasts, 2016-2026 (USD Billion)
7.3.3.2.Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.3.3.3.Application breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.4.Asia Sports League Software Market Snapshot
7.4.1.China
7.4.1.1.Market estimates & forecasts, 2016-2026 (USD Billion)
7.4.1.2.Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.4.1.3.Application breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.4.2.India
7.4.2.1.Market estimates & forecasts, 2016-2026 (USD Billion)
7.4.2.2.Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.4.2.3.Application breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.4.3.Japan
7.4.3.1.Market estimates & forecasts, 2016-2026 (USD Billion)
7.4.3.2.Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.4.3.3.Application breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.4.4.Rest of Asia Pacific
7.4.4.1.Market estimates & forecasts, 2016-2026 (USD Billion)
7.4.4.2.Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.4.4.3.Application breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.5.Latin America Sports League Software Market Snapshot
7.5.1.Brazil
7.5.1.1.Market estimates & forecasts, 2016-2026 (USD Billion)
7.5.1.2.Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.5.1.3.Application breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.5.2.Mexico
7.5.2.1.Market estimates & forecasts, 2016-2026 (USD Billion)
7.5.2.2.Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.5.2.3.Application breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.6.Rest of The World
7.6.1.South America
7.6.1.1.Market estimates & forecasts, 2016-2026 (USD Billion)
7.6.1.2.Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.6.1.3.Application breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.6.2.Middle East and Africa
7.6.2.1.Market estimates & forecasts, 2016-2026 (USD Billion)
7.6.2.2.Product breakdown estimates & forecasts, 2016-2026 (USD Billion)
7.6.2.3.Application breakdown estimates & forecasts, 2016-2026 (USD Billion)
Chapter 8.Competitive Intelligence
8.1.Company Market Share (Subject to Data Availability)
8.2.Top Market Strategies
8.3.Company Profiles
8.3.1. Playyon
8.3.1.1.Overview
8.3.1.2.Financial (Subject to Data Availability)
8.3.1.3.Product Summary
8.3.1.4.Recent Developments
8.3.2. League Apps
8.3.3. Engage Sports
8.3.4. EZ Facility
8.3.5. Club Manager
8.3.6. Sports Engine
8.3.7. Team Sideline
8.3.8. Team Tracky
Chapter 9.Research Process
9.1.Research Process
9.1.1.Data Mining
9.1.2.Analysis
9.1.3.Market Estimation
9.1.4.Validation
9.1.5.Publishing
9.1.6.Research Assumption
Bizwit Research & Consulting LLP
Publisher: Allied Market Research
# of Pages: 131
Rating:
1 User License $4,760
Publication Date: July, 2020
Price: $4,760 / User License
Buy Now
RPT14768
LIC503
1 User $4,760
CHAPTER 1:INTRODUCTION
1.1.Report description
1.2.Key benefits for stakeholders
1.3.Key market segments
1.4.Research methodology
1.4.1.Primary research
1.4.2.Secondary research
1.4.3.Analyst tools and models
CHAPTER 2:EXECUTIVE SUMMARY
2.1.Key findings
2.1.1.Top impacting factors
2.1.2.Top investment pockets
2.2.CXO perspective
CHAPTER 3:MARKET OVERVIEW
3.1.Market definition and scope
3.2.Porter's five forces analysis
3.2.1.Bargaining power of suppliers
3.2.2.Bargaining power of buyers
3.2.3.Threat of substitution
3.2.4.Threat of new entrants
3.2.5.Intensity of competitive rivalry
3.3.Market dynamics
3.3.1.Drivers
3.3.1.1.Rise in fitness awareness and health concerns
3.3.1.2.Upsurge in obese population across European countries
3.3.1.3.Outbreak of COVID-19 to boost the demand for home fitness equipment
3.3.2.Restraints
3.3.2.1.Availability of refurbished products
3.3.2.2.Availability of counterfeit brands
3.3.3.Opportunities
3.3.3.1.Introduction of smart technologies
3.4.Competition Analysis
3.4.1.Product Extension Strategies
3.4.2.Marketing Strategies
3.4.3.Product mapping and comparison
3.4.4.Company share analysis (2019)
3.5.E-Commerce home fitness products market share comparison (2019 & 2018)
3.6.Population involved in home fitness activity by country (2019)
CHAPTER 4:EUROPE E-COMMERCE HOME FITNESS PRODUCTS MARKET, BY EQUIPMENT TYPE
4.1.Overview
4.1.1.Market size and forecast, by equipment type
4.2.Cardiovascular training equipment
4.2.1.Key market trends, growth factors, and opportunities
4.2.1.1.Online Vs. Offline Market Size Comparison by Equipment Type (2019)
4.2.2.Market size and forecast, by country
4.2.3.Market analysis, by country
4.2.3.1.Treadmills
4.2.3.2.Stationary cycles
4.2.3.3.Elliptical & others
4.3.Strength training equipment
4.3.1.Key market trends, growth factors, and opportunities
4.3.1.1.Online Vs. Offline Market Size Comparison by Equipment Type (2019)
4.3.2.Market size and forecast, by country
4.3.3.Market analysis, by country
4.3.3.1.Free weights
4.3.3.2.Others
4.4.Other equipment
4.4.1.Key market trends, growth factors, and opportunities
4.4.1.1.Online Vs. Offline Market Size Comparison (2019)
4.4.2.Market size and forecast, by region
4.4.3.Market analysis, by country
CHAPTER 5:EUROPE E-COMMERCE HOME FITNESS PRODUCTS MARKET, BY COUNTRY
5.1.Overview
5.1.1.Market size and forecast, by country
5.2.Germany
5.2.1.Online Vs. Offline Market Size Comparison
5.2.2.Market size and forecast, by equipment type
5.3.France
5.3.1.Online Vs. Offline Market Size Comparison
5.3.2.Market size and forecast, by equipment type
5.4.Spain
5.4.1.Online Vs. Offline Market Size Comparison
5.4.2.Market size and forecast, by equipment type
5.5.UK
5.5.1.Online Vs. Offline Market Size Comparison
5.5.2.Market size and forecast, by equipment type
5.6.Italy
5.6.1.Online Vs. Offline Market Size Comparison
5.6.2.Market size and forecast, by equipment type
5.7.Rest of Europe
5.7.1.Online Vs. Offline Market Size Comparison
5.7.2.Market size and forecast, by equipment type
CHAPTER 6:COMPETITION LANDSCAPE
6.1.Top winning strategies
6.2.Product mapping
6.3.Competitive dashboard
6.4.Competitive heat map
6.5.Key developments
6.5.1.Business expansion
6.5.2.Acquisition
6.5.3.Product Launch
CHAPTER 7:COMPANY PROFILES
7.1.BAD-COMPANY GmbH & CO. KG
7.1.1.Company overview
7.1.2.Key executive
7.1.3.Company snapshot
7.1.4.Product portfolio
7.2.DOYOURSPORTS GmbH
7.2.1.Company overview
7.2.2.Company snapshot
7.2.3.Product portfolio
7.3.ESCAPE FITNESS LIMITED
7.3.1.Company overview
7.3.2.Key executive
7.3.3.Company snapshot
7.3.4.Product portfolio
7.3.5.Key strategic moves and developments
7.4.HAMMER SPORT AG
7.4.1.Company overview
7.4.2.Key executive
7.4.3.Company snapshot
7.4.4.Product portfolio
7.5.HANSSON INTERNATIONAL GmbH
7.5.1.Company overview
7.5.2.Company snapshot
7.5.3.Product portfolio
7.6.HORIZON FITNESS
7.6.1.Company overview
7.6.2.Key executive
7.6.3.Company snapshot
7.6.4.Product portfolio
7.6.5.Key strategic moves and developments
7.7.ISE GmbH
7.7.1.Company overview
7.7.2.Company snapshot
7.7.3.Product portfolio
7.8.JOHNSON FITNESS & WELLNESS
7.8.1.Company overview
7.8.2.Key executive
7.8.3.Company snapshot
7.8.4.Product portfolio
7.9.JORDAN LEISURE SYSTEMS LTD.
7.9.1.Company overview
7.9.2.Key executive
7.9.3.Company snapshot
7.9.4.Product portfolio
7.10.MST GmbH
7.10.1.Company overview
7.10.2.Key executive
7.10.3.Company snapshot
7.10.4.Product portfolio
7.11.SPORT-THIEME GmbH
7.11.1.Company overview
7.11.2.Key executive
7.11.3.Company snapshot
7.11.4.Product portfolio
7.12.SPORT-TIEDJE GmbH
7.12.1.Company overview
7.12.2.Key executive
7.12.3.Company snapshot
7.12.4.Product portfolio
7.12.5.Key strategic moves and developments
7.13.SPORT-TEC GmbH
7.13.1.Company overview
7.13.2.Key executive
7.13.3.Company snapshot
7.13.4.Product portfolio
7.13.5.Key strategic moves and developments
CHAPTER 1:INTRODUCTION
1.1.Report description
1.2.Key benefits for stakeholders
1.3.Key market segments
1.4.Research methodology
1.4.1.Primary research
1.4.2.Secondary research
1.4.3.Analyst tools and models
CHAPTER 2:EXECUTIVE SUMMARY
2.1.Key findings
2.1.1.Top impacting factors
2.1.2.Top investment pockets
2.2.CXO perspective
CHAPTER 3:MARKET OVERVIEW
3.1.Market definition and scope
3.2.Porter's five forces analysis
3.2.1.Bargaining power of suppliers
3.2.2.Bargaining power of buyers
3.2.3.Threat of substitution
3.2.4.Threat of new entrants
3.2.5.Intensity of competitive rivalry
3.3.Market dynamics
3.3.1.Drivers
3.3.1.1.Rise in fitness awareness and health concerns
3.3.1.2.Upsurge in obese population across European countries
3.3.1.3.Outbreak of COVID-19 to boost the demand for home fitness equipment
3.3.2.Restraints
3.3.2.1.Availability of refurbished products
3.3.2.2.Availability of counterfeit brands
3.3.3.Opportunities
3.3.3.1.Introduction of smart technologies
3.4.Competition Analysis
3.4.1.Product Extension Strategies
3.4.2.Marketing Strategies
3.4.3.Product mapping and comparison
3.4.4.Company share analysis (2019)
3.5.E-Commerce home fitness products market share comparison (2019 & 2018)
3.6.Population involved in home fitness activity by country (2019)
CHAPTER 4:EUROPE E-COMMERCE HOME FITNESS PRODUCTS MARKET, BY EQUIPMENT TYPE
4.1.Overview
4.1.1.Market size and forecast, by equipment type
4.2.Cardiovascular training equipment
4.2.1.Key market trends, growth factors, and opportunities
4.2.1.1.Online Vs. Offline Market Size Comparison by Equipment Type (2019)
4.2.2.Market size and forecast, by country
4.2.3.Market analysis, by country
4.2.3.1.Treadmills
4.2.3.2.Stationary cycles
4.2.3.3.Elliptical & others
4.3.Strength training equipment
4.3.1.Key market trends, growth factors, and opportunities
4.3.1.1.Online Vs. Offline Market Size Comparison by Equipment Type (2019)
4.3.2.Market size and forecast, by country
4.3.3.Market analysis, by country
4.3.3.1.Free weights
4.3.3.2.Others
4.4.Other equipment
4.4.1.Key market trends, growth factors, and opportunities
4.4.1.1.Online Vs. Offline Market Size Comparison (2019)
4.4.2.Market size and forecast, by region
4.4.3.Market analysis, by country
CHAPTER 5:EUROPE E-COMMERCE HOME FITNESS PRODUCTS MARKET, BY COUNTRY
5.1.Overview
5.1.1.Market size and forecast, by country
5.2.Germany
5.2.1.Online Vs. Offline Market Size Comparison
5.2.2.Market size and forecast, by equipment type
5.3.France
5.3.1.Online Vs. Offline Market Size Comparison
5.3.2.Market size and forecast, by equipment type
5.4.Spain
5.4.1.Online Vs. Offline Market Size Comparison
5.4.2.Market size and forecast, by equipment type
5.5.UK
5.5.1.Online Vs. Offline Market Size Comparison
5.5.2.Market size and forecast, by equipment type
5.6.Italy
5.6.1.Online Vs. Offline Market Size Comparison
5.6.2.Market size and forecast, by equipment type
5.7.Rest of Europe
5.7.1.Online Vs. Offline Market Size Comparison
5.7.2.Market size and forecast, by equipment type
CHAPTER 6:COMPETITION LANDSCAPE
6.1.Top winning strategies
6.2.Product mapping
6.3.Competitive dashboard
6.4.Competitive heat map
6.5.Key developments
6.5.1.Business expansion
6.5.2.Acquisition
6.5.3.Product Launch
CHAPTER 7:COMPANY PROFILES
7.1.BAD-COMPANY GmbH & CO. KG
7.1.1.Company overview
7.1.2.Key executive
7.1.3.Company snapshot
7.1.4.Product portfolio
7.2.DOYOURSPORTS GmbH
7.2.1.Company overview
7.2.2.Company snapshot
7.2.3.Product portfolio
7.3.ESCAPE FITNESS LIMITED
7.3.1.Company overview
7.3.2.Key executive
7.3.3.Company snapshot
7.3.4.Product portfolio
7.3.5.Key strategic moves and developments
7.4.HAMMER SPORT AG
7.4.1.Company overview
7.4.2.Key executive
7.4.3.Company snapshot
7.4.4.Product portfolio
7.5.HANSSON INTERNATIONAL GmbH
7.5.1.Company overview
7.5.2.Company snapshot
7.5.3.Product portfolio
7.6.HORIZON FITNESS
7.6.1.Company overview
7.6.2.Key executive
7.6.3.Company snapshot
7.6.4.Product portfolio
7.6.5.Key strategic moves and developments
7.7.ISE GmbH
7.7.1.Company overview
7.7.2.Company snapshot
7.7.3.Product portfolio
7.8.JOHNSON FITNESS & WELLNESS
7.8.1.Company overview
7.8.2.Key executive
7.8.3.Company snapshot
7.8.4.Product portfolio
7.9.JORDAN LEISURE SYSTEMS LTD.
7.9.1.Company overview
7.9.2.Key executive
7.9.3.Company snapshot
7.9.4.Product portfolio
7.10.MST GmbH
7.10.1.Company overview
7.10.2.Key executive
7.10.3.Company snapshot
7.10.4.Product portfolio
7.11.SPORT-THIEME GmbH
7.11.1.Company overview
7.11.2.Key executive
7.11.3.Company snapshot
7.11.4.Product portfolio
7.12.SPORT-TIEDJE GmbH
7.12.1.Company overview
7.12.2.Key executive
7.12.3.Company snapshot
7.12.4.Product portfolio
7.12.5.Key strategic moves and developments
7.13.SPORT-TEC GmbH
7.13.1.Company overview
7.13.2.Key executive
7.13.3.Company snapshot
7.13.4.Product portfolio
7.13.5.Key strategic moves and developments
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